Released patch 0.04 (Gameplay Improvements and bug fixes)
Lifeblood » Devlog
-Fixed a bug where if the player played the saxophone in a specific location, they would get stuck with Doretta.
-Fixed a bug where the name of an unknown enemy would be revealed if you interacted with it incorrectly.
-Fixed a bug where the failure message in interacting with Honeydle was not appearing.
-Added hints to guide the player better in using the UI.
-Added a help when the player has low HP before the second part of a specific boss fight.
-Balanced the fights that can be found in tall grass in terms of number and type.
-Updated the final text when the game is completed with "donating" instead of "support the Kickstarter".
-Other minor fixes
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Lifeblood
A 2D pixel art RPG adventure in a mysterious world, shaped by your choices.
Status | In development |
Author | Cobalt Pixels |
Genre | Role Playing, Adventure, Puzzle |
Tags | Creepy, Furry, GameMaker, lifeblood, Pixel Art, Singleplayer, Undertale |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Released patch 0.03 (Bug fix)Dec 28, 2022
- Released patch 0.02 (Bug fix)Dec 28, 2022
- Released patch 0.01 (Bug fix)Dec 23, 2022
- Subreddit for Lifeblood just created!Dec 22, 2022
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